GLORY AND DEATH 2 - 22nd FEBRUARY- AGE OF SIGMAR DOUBLES
You are invited to do battle at our second Age of Sigmar doubles event to be held in our gaming loft on 22nd February! Each ticket is for a pair of players.
You and your team partner need an army of 1000 points each picked from the pitched battle profiles available in Battletomes or the current General’s Handbook at the time of the event. Armies should be painted.
Allegiance abilities are not shared between team mates even if teams share keywords. You may mix alliances (order and chaos, destruction and order etc)
1: As well as selecting artefacts for your army, you can also state your TEAM is from one of the Realms (page 79 of Malign Sorcery book) and select an artefact from there FOR EACH PLAYER subject to normal restrictions. This must be recorded on your army list. YOUR TEAM MUST BE FROM THE SAME REALM.
2: Endless spells are in use
3: Realm rules will be in use and will be shared prior to each game. This will take the form of a brief on screen. We will tell you which of the Realmscape features is in use ahead of the game. Standard spells of the realms rules for that realm will be in use.
4: To allow for set up, each game will be extended by 15 minutes for extra set up and the times have been changed to allow for this.
5: Battleplans will be drawn from both the Core Rules and General's Handbook and will be announced pre-game.
Tickets cover a team of two people.
The event takes place over three games and as ever will be streamed live on www.twitch.tv/kirtongames
Players will be asked to play in the spirit of friendly competition.
09:00 - 09:30: Registration
09:30– 12:00 Game 1
12:00– 13:00 Lunch
13:00– 15:30 Game 2
16:00– 18:30 Game 3
18:45 Prize giving
Best general will be calculated using the following:
3 points for a major victory
2 points for a minor victory
1 point for a loss
Points of units killed will be used for swiss draw.
There will be a top 3 painting prize.
Top: a £15 voucher each and a trophy!
Best painted: a £15 voucher each and a trophy!
Armies should use the appropriate requirements from the General's Handbook 2017 (or latest at the event). Additionally we measure from the base, not the model. Allegiance abilities, artifacts and command traits will be used.
For FAQs and more details please see our facebook page here:
Parking - there is £2 all day parking at St Saviours Way carpark which is a 3 minute walk to the shop.
There are plenty of food options in Crediton! We normally all meet in the Wetherspoons Pub, The General Buller, for Breakfast at 8am!
Please note we are unable to offer refunds within 7 days of the event.
If you have any questions do not hesitate to ask at email@example.com
Helpful Warhammer World-sourced clarifications:
When playing your games, a ‘player’ is a ‘team’. For example if one player’s models gain control of an objective, the team gains control of it, and anything that is once per player is once per team.
Your team generates a Command Point at the start of each of your hero phases as normal, not one per player.
Each player’s 1,000 point army is entirely their own and must be fully contained within their own army roster.
You can’t share points, warscroll battallions or battleline units, for example.
When playing the game you are treated as one army. Therefore if one player has spent the points for an Endless Spell, then all WIZARDS belonging to that army (including your partner) may use that spell providing they are able to cast it.
An individual player’s allegiance may be different than their teammates, and can even be from a different Grand Alliance. These armies do not need to be able to ally with each other, but different allegiances within a player’s army must be able to ally following the normal rules.
Any Unique units can only be included once in a team.
Each player selects a General from their individual 1,000 point army and may give them a Command Trait and Artefact of Power as normal.
If both players have access to the same Battle Trait then it is used once for the team. For example if both players on a team are playing NURGLE, then there is only one Cycle of Corruption.
Only one SLANN general may use the Celestial Conjuration ability per hero phase, rather than both.
If two players are using the same Allegiance Abilities for their team army but have different sub-faction based Battle Traits within them, this is permitted providing they follow the usual rules within their respective 1,000 points. For example if two players are both using a STORMCAST ETERNALS army, they may use the HAMMERS OF SIGMAR and HALLOWED KNIGHTS Stormhosts Battle Trait for their respective 1,000 point Vanguard providing the usual rules are followed within their 1,000 points. Some other examples include Enclaves for IDONETH DEEPKIN, Temples of Khaine for DAUGHTERS OF KHAINE and Sky-Ports for KHARADRON OVERLORDS